These are the fracts

Greetings. After working with 3D fractals for the Mashu oMusha mythos, we finally decided on one. But lately, we've gone back to building 3D fractals and have even started dabbling in animating them. These are our experiments so far. They are in order, as we figured new things out and attempted ways to make them smaller but of good visual quality. High quality renders are tantamount to videos in size, so we'll only be adding the shortest GIFs we've animated. Hope you enjoy #Masekosfractals

The box


Was figuring out how to rotate a complex image whilst saving space.


Learning to manage rotational speed of the object that we are exploring.



Rotating, moving and then merging clips. Experiment 1

As above, but trying to merge very disparat shapes. Also attempted to make the last one move to a beat. VeeJaying here I come. 

Coluld now manage to map two extreme points, saving storage space, animating and still keeping relatively good quality for it's resolution. 

Could now not only make the image bounce from 2 points but could rotate it, move around it and move it as well. Allowing us to navigate our fractal forms. 
Attempted a more detailed image. And even this is very low res. As soon as we give a long weekend to these, we'll build deep involved high res spaces. 

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